FigmatoSketch
Thinking about moving from Figma? You’re not alone.
Here are a few reasons why designers and their teams decide to switch to Sketch (and why you might, too).
Let’s dive into the details…
Billing without shocks or surprises
If your collaborators already pay, why should we charge twice? If you invite an editor to your document who already pays for Sketch elsewhere, we don’t charge you extra for them. You don’t even have to hide those documents in your drafts.
We also make it crystal clear when changes to the number of editors (or editor seats) in your Workspace affect your bill — it’s just the right thing to do.
And if you invite a viewer to your document, we won’t charge you for them either. They’re free and always will be.
Real-time collaboration, right in the Mac app
Figma says it’s not possible on their comparison page, but we’ve had real-time collaboration since 2021. Maybe they’ll update that soon?
You can work together (or on your own) and see everyone’s cursors (or hide them), but most importantly, you can collaborate without conflicts.
Sketch subscriptions come with a shared Workspace, so you can do everything from designing with other editors in the same document, to accessing your work anywhere you sign in.
A free web app for clients and collaborators
With Sketch, you design and co-edit in the Mac app, then share your work with others in the browser. Give clients, managers and developers a link and they’ll see the same document you do — in any browser, on any operating system.
In our web app, you can view documents, test prototypes, share feedback via comments on the Canvas, inspect designs, download assets and even export design tokens.
You get full control over what you share and, better still, you can invite unlimited collaborators to do all of this for free.
Full support for local, offline workflows
It’s your choice to work offline whenever you want. And we’re set up to support the best of both worlds.
Maybe you need to temporarily disconnect while you travel. No problem. You can create new documents, keep existing projects moving and even access Libraries. As soon as you’re ready to reconnect we’ll sync things up again.
Or maybe you don’t like the idea of having your files on anyone else’s server? That’s fine too. You can keep things offline permanently and work in local files, if that’s your thing.
Free developer handoff
Invite unlimited developers to use our browser-based handoff tools, all for free. They don’t need the Mac app, or even a Mac. Just their favorite web browser.
They can inspect designs, measure between layers, add comments, copy values and CSS, download assets, and even export design tokens.
Our handoff tools give developers everything they need, and the exact same design file, without the noise that comes with being in the same tool as designers.
Prototyping without plugins
Wait, don’t you need plugins to prototype with Sketch? Nope. Maybe in the past, but not now.
You can create immersive prototypes in the Mac app, share a link for playback and testing, or even try them on real devices in our iOS app. And the best part? Not a plugin in sight.
We’ve given prototyping in Sketch some major upgrades lately — from multi-directional scrolling and feature-rich Overlays, to hover and press interactions — and there’s plenty more to come.
Thoughtful, considered features
Every tool is different, and choice is only a good thing. We don’t offer every feature that Figma does, but we do offer a few that they don’t. What sets us apart is how we build them.
Our goal is build thoughtful, considered features — from Overlays with more flexibility, to a Minimap that makes life easier, and Smart Layout that doesn’t restrict you to stack-like Layouts.
Here’s a list every feature in Sketch, so you can decide for yourself if we’re the tool for you. And of course, the best way to see what we mean is to try them out (for free).
Subscriptions and licenses that make sense
Complex pricing plans? Not around here.
Want a Workspace to store and share your documents, collaborate with others and more? We’ve got two subscription plans that offer just that.
Prefer to keep things simple and use the Mac app only with local documents? Our one-time license model is often cited as one of the fairest in the industry.
Our pricing page has all the details — and we’re here to help you choose. We don’t have a free plan (they’re unsustainable), but we do offer a 30-day free trial with no credit card required.
An easy switch from Figma
We think you should be free to take your own work to whatever tool you want to use. That’s why we have an open file format (and have done since day one), so you can switch from Sketch at any time.
Figma doesn’t have an open file format, but being able to switch tools should be your choice. So we built a .fig file importer (and open sourced it for anyone to use). It makes switching to Sketch as easy as dragging a .fig file onto our Dock icon.
Support from a team that cares
Whether you’ve still got questions, need help with making a switch, or even if you’re already with us and thinking of switching away, we’re here to help.
Many of our support team are designers themselves, and you can even book a call with Jaime (our design advocate) using the link in the bottom-right of this page.
We’re not a faceless organization, we’re a deliberately small team making design tools for people who care about the details. And we’re here to help you every step of the way.
Don’t take our word for it
Some of the most successful product teams in the world use Sketch every day. It’s also used by hundreds of thousands of talented individuals, like you. Here’s what people have to say:
After trialing figma for a while I have concluded it is a collaboration tool with design built in and sketch is a design tool first, with collaboration built in.
Figma allows admin to “spy” on designers time. 🙅
Sketch conscious chose to omit this “feature” 🧘
So people hate me for saying this but sketch »» Figma. Although they both do v similar things. Yup wire framing, designing and prototyping.
For me I find Sketch more intuitive to use. I also think there are small features that help me build faster.
I like Sketch a lot better for icon design currently.
a few reasons:
- better vector editing
- much better inspector for layer styles
- color management
Sketch is truly an indispensable tool, and one of the best Mac apps ever made.
Looks amazing! I always prefer Sketch over Figma. There’s something magical about native Mac apps.
Wonderful, huge update of Sketch! We proudly use Sketch for @halidecamera, Spectre, Orion and Kino at Lux.
Switched back from @figma to @sketch, and immediately remembered what a good, fast and convenient design app
Sketch 100 brings a couple of really needed upgrades to prototypes and inspect.
And you don’t need to PAY for a dev mode to fully inspect and copy CSS or tokens which well… you know :-)
Good job @sketch 🫡
Had the greatest experience with the @sketch customer support. Went way above and beyond to help me out and I couldn’t be more grateful.
A Wonderful app. A wonderful company.
That’s why I recently tried a @sketch and I found that working offline is so cozy
Quick comparison guide
Feature | Sketch | Figma |
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Real-time collaboration |
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Shareable prototype links |
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Developer handoff |
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iPhone and iPad viewing app |
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Powerful native Mac app |
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Full offline workflow |
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Open file format |
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One-time license option |
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Predictable billing |
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Documents not limited by browser memory |
Join designers across the globe!
Whether you’re new to Sketch or back to see what’s new, we’ll have you set up and ready to do your best work in minutes.